Settings


Introduction

This page contains settings and features that may alter your Kobold Adventure experience. Settings are automatically saved, and may be changed at all times. Altered settings will not always take effect immediately. Read the descriptions carefully before making any changes.

Regular or Hot Load

By default, the game will load required files during the transition between two scenes. This causes a brief interruption of gameplay, but once loaded, the scene will remain available until the entire page is reloaded. This means that subsequent loads of the same scene will be nigh-instantaneous.

As an alternative to this regular loading scheme, there is hotloading. Hotloading ensures that all the files required to run the entire game (each and every scene) are loaded at the start of the game. This means that load times between scenes will be practically reduced to nothing. On the other hand, this will make the initial load take quite a bit longer, but not as long as the combined load times of all the scenes. By loading a single file containing all of the scenes, far faster results can be achieved.

Toggling this option on or off will not have any effect until the game is reloaded. Note that the aStory feature of Kobold Adventure has mandatory hotloading enabled. aStory works pretty darn well on downloaded versions of the game.

Regular load
Hot load

Hidden conditions

Kobold Adventure makes a few less-explicit choices concerning the kobold's success or failure behind the scenes. In the past, these choices were made without informing you, the player, about them. Now, most if not all of these choices are openly explained in the game. If you want to revert things to how they used to be, and hide these explanations, then toggle the switch below, and they'll be gone when you next change tabs. Affects aStory as well, but you'll need to re-generate your story to get rid of the conditions.

Show hidden conditions
Hide hidden conditions

Expand export

You can export your Kobold Adventure saves to text files. By default, these exported save files will be compressed, as they are stored in the browser's local storage cache. By toggling this option, you can make it so that the save files will be exported with pretty printing, meaning the files will be easier to navigate. The saves will remain compressed in local storage, and will be compressed once more upon re-importing them. This setting takes effect during your next save export.

Compressed export
Pretty export

Text size

Do you like your text a little bit bigger, or a teeny bit smaller? Alter the value down below. It'll change the size of most of the body text of the game. It will (or should) not change anything outside of regular text. Note that this will probably break a lot of things. Only alter this if you really can't stand the default size of 16px. Also affects aStory, but not aPreview. Takes effect immediately.

UI distortions

What are those?

The menu to the left of the game's main text display can, under certain special circumstances, be subjected to various degrees of fuckery. Menu button text will be dynamically swapped out for situation-specific phrases, in a rather eye-catching manner. If this feature is causing issues, or if you are having trouble focusing on reading when things are changing all over the place, you can turn this feature off and save yourself some headache at the cost of a teensy bit of immersion. This setting requires a reload to take effect.

Disable UI distortions
Enable UI distortions

Distortion effect

If you don't mind the changing of words in your periphery vision, but you think the UI distortion animation-effect is a little bit over the top, then you can disable it by flipping the switch down below. Instead of gradually changing letter-per-letter, the altered button text will instantly appear and then disappear again a little bit later. This setting comes into play immediately, but already active distortion effects will continue to run until completion.

Disable distortion effects
Enable distortion effects

Scrolling behavior

Scroll on Load

Kobold Adventure remembers how far down you had scrolled in a scene when saving. By default, it will do nothing with this information. By flipping the switch below, you can make the game automatically scroll down to where you left off when loading a saved game. This setting will take effect immediately. No game reload is required. Savegames made before version 2.19 (Shallowwoods) will not have their scrolling state saved. As a result, they will always load to either the very top or the very bottom of the scene (see the next option).

Do not scroll
Scroll

Scroll to Bottom

If the previous setting is enabled, the game will automatically scroll to where you last left off. If you, instead, want the game to always scroll to the bottom of a scene when loading a save, then you can flip the switch below. Note that this option will do nothing unless the previous option has been enabled. This setting will take effect immediately. No game reload is required.

Scroll to save state
Scroll to bottom